Вроде бы призраки по расе нежить.
Посмотрите исходники. Например, heroes.h:
[pre2]/***************************************************************************
* Copyright (C) 2006 by Andrey Afletdinov *
* afletdinov@mail.dc.baikal.ru *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef H2HEROES_H
#define H2HEROES_H #include <string>
#include <vector>
#include "race.h"
#include "spell.h"
#include "color.h"
#include "morale.h"
#include "mp2.h"
#include "luck.h"
#include "dialog.h"
#include "army.h"
#include "skill.h"
#include "artifact.h"
#include "route.h"
#include "gamedefs.h"
#define HEROESMAXARTIFACT 14
#define HEROESMAXSKILL 8
#define HEROESMAXARMY 5
/*
#define HEROESMAXCOUNT 60
#define SCOUTINGBASE 4
*/
#define DEFAULT_KNGT_ATTACK 2
#define DEFAULT_KNGT_DEFENCE 2
#define DEFAULT_KNGT_POWER 1
#define DEFAULT_KNGT_KNOWLEDGE 1
#define DEFAULT_BARB_ATTACK 3
#define DEFAULT_BARB_DEFENCE 1
#define DEFAULT_BARB_POWER 1
#define DEFAULT_BARB_KNOWLEDGE 1
#define DEFAULT_NECR_ATTACK 1
#define DEFAULT_NECR_DEFENCE 0
#define DEFAULT_NECR_POWER 2
#define DEFAULT_NECR_KNOWLEDGE 2
#define DEFAULT_SORC_ATTACK 0
#define DEFAULT_SORC_DEFENCE 0
#define DEFAULT_SORC_POWER 2
#define DEFAULT_SORC_KNOWLEDGE 3
#define DEFAULT_WRLK_ATTACK 0
#define DEFAULT_WRLK_DEFENCE 0
#define DEFAULT_WRLK_POWER 3
#define DEFAULT_WRLK_KNOWLEDGE 2
#define DEFAULT_WZRD_ATTACK 0
#define DEFAULT_WZRD_DEFENCE 1
#define DEFAULT_WZRD_POWER 2
#define DEFAULT_WZRD_KNOWLEDGE 2 [/pre]